The Chapel of St. Michael
The chimney has smoked for fifteen winters. Nobody lives there.
▶ Play The Chapel of St. Michael
Question the five people snowed in with you, reopen four closed cases — the coffin miracle, the five Keeper deaths, the dumpling house, the explosion — and work out who has been pouring your tea.
The setting
A half-abandoned Alaskan village, four closed case files spanning 25 years, a chapel chimney that smokes over no congregation — and a missing true-crime writer whose host answers to a dead man's name.
Frequently asked questions
Players?
Solo. You question five AI-played villagers — one of whom is not who he says he is.
Duration?
About 150 minutes.
Difficulty?
Expert — four nested cases across 25 years, a stage-magic trick, and a killer hiding in plain sight.
Ready to investigate?
Step into the case, question every suspect, and see if you can name the killer.
▶ Play The Chapel of St. MichaelDetective guides
Sharpen your skills before you start.
More mysteries to solve
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Sweet Home
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The Nullifier
The body didn't disappear — it was erased.
Fantasy of Causes
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The Vigil
Six lamps went dark — one of them was a lie.
The Crimson Rite
Who died on the altar was never who was drawn.
Eight Coffins
One trail up, none down — and the flowers grew back by dawn.
The Perfect Witness
The evidence that never lies was written by hand.
The House That Lies
The gallery is level. The marble still rolls north.
Magic Square Manor
The floors never turned. The numbers did.
The Fourth Suspect
She died a day after everyone says she did.
Black Sheep Manor
The sky has two moons, and they are watching one of you.
Choir of Plenty
Ten stones, ten doors, nine nights — and two of the stones are lies.
The Marrow Lake Patient
Six alibis. One timesheet. One body holding the knife.
The Warren
The door opened at 4:00 a.m. The body was found at 2:00.
The Fox Mask
Count the sons.
The Seventh Guest
The dead man wore a mask. So did one of the living.
The Rainbow Country
The duel lasted eleven minutes. The chime rang ninety seconds late.